/* * Main.fx * * Created on 08/12/2008, 11:23:36 PM */ package rebotes; import javafx.animation.KeyFrame; import javafx.animation.Timeline; import javafx.scene.CustomNode; import javafx.scene.Group; import javafx.scene.Node; import javafx.scene.paint.Color; import javafx.scene.Scene; import javafx.scene.shape.Circle; import javafx.scene.text.Font; import javafx.scene.text.Text; import javafx.stage.Stage; import javafx.scene.effect.*; /** * @author GaSK */ var pelota : pelota[]=[pelota{}]; var timeline : Timeline = Timeline { repeatCount: Timeline.INDEFINITE keyFrames: KeyFrame { time: 1ms canSkip: true action: function() { update(); } } }; function update() : Void { pelota[0].update(); } Stage { scene: Scene { width: 400 height: 400 fill: Color.BLACK content: bind pelota } title: "Pelotita" } timeline.play(); class pelota extends CustomNode { var x : Number; var y : Number; var cx : Number; var cy : Number; var ccy : Number; var radio: Number; var cradio:Number; override function create(): Node { radio=25; cx=1; cy=1; cradio=1; x=radio; y=radio; return Group { content: [ Circle { centerX: bind x, centerY: bind y radius: bind radio fill: Color.WHITE effect: bind InnerShadow{radius:radio*0.8} }, ] }; } function update(): Void { x += cx; if (x+radio>400){ cx *= -1; x=-radio+400; } if ((x400){ y=400-radio; cy *= -0.8; if((cy<0)and(cy>-2)){ cy = -(400+radio)/50; } } radio+=cradio; if((radio>26)or(radio<25)){ cradio*=-1; } } }
Buscar este blog
martes, 9 de diciembre de 2008
Pelotita en JavaFX
Aqui otro ejemplo, se trata de una pelotita que va rebotando, tanto en el piso, como en las paredes. en el caso del movimiento en y, la "gravedad" reduce su velocidad o aumenta, y se le puso un efecto para que "lata", cambiando su radio en cada iteracion
lunes, 8 de diciembre de 2008
Ejemplo Animacion en JavaFX
Aqui un pequeño ejemplo de animacion en javaFX, se trata de un circulo que recorre la ventana.
package mov1; import javafx.stage.Stage; import javafx.scene.Scene; import javafx.scene.CustomNode; import javafx.scene.Group; import javafx.scene.Node; import javafx.scene.shape.Circle; import javafx.scene.paint.Color; import javafx.animation.Timeline; import javafx.animation.KeyFrame; import javafx.animation.Interpolator; import javafx.ext.swing.SwingSlider; import javafx.scene.transform.Translate; class bola extends CustomNode { public var CX:Number; public var CY:Number; public var V:Number=100; public override function create(): Node { return Group { content: [ Circle { centerX: bind CX, centerY: bind CY radius: 50 fill: Color.BLACK } ] }; } init{ var timeline=Timeline { repeatCount: Timeline.INDEFINITE keyFrames : [ KeyFrame {time: 0s values:[CX => 50 CY => 50]} KeyFrame {time: 2s values:[CX => 50 CY => 450 tween Interpolator.LINEAR]} KeyFrame {time: 4s values:[CX => 450 CY => 450 tween Interpolator.LINEAR]} KeyFrame {time: 6s values:[CX => 450 CY => 50 tween Interpolator.LINEAR]} KeyFrame {time: 8s values:[CX => 50 CY => 50 tween Interpolator.LINEAR]} ] } timeline.play(); } } Stage { title: "MyApp" onClose: function(){ java.lang.System.exit(0); } scene: Scene { width: 500 height: 500 content: [bola{}] } }
sábado, 6 de diciembre de 2008
Tarjeta de Navidad en javaFX
cambio la version de javaFX y tuve que hacerle modificaciones para que sea compatible con la nueva version, aqui su codigo:
package Munieco; import javafx.stage.Stage; import javafx.scene.Scene; import javafx.scene.text.Text; import javafx.scene.text.Font; import javafx.scene.text.*; import javafx.scene.shape.Polygon; import javafx.scene.paint.Color; import javafx.scene.effect.*; import javafx.scene.shape.*; import javafx.scene.effect.light.*; import javafx.scene.transform.Transform.*; import javafx.scene.transform.Rotate; /** * @author GaSK */ Stage { title: "Tarjeta de Navidad" width: 1024 height: 768 scene: Scene { fill: Color.rgb(89, 117, 154) content: [ Polygon {//nubes fill: Color.WHITE smooth: true points: [ 560, 282, 593, 271, 629, 282, 609, 269, 617, 255, 579, 239, 569, 211, 697, 226, 678, 193, 630, 182, 724, 181, 833, 129, 754, 128, 684, 185, 660, 166, 556, 175, 561, 186, 628, 173, 584, 188, 600, 199, 576, 211, 537, 187, 544, 168, 481, 175, 431, 209, 374, 205, 434, 189, 436, 165, 466, 158, 707, 145, 645, 133, 443, 148, 399, 165, 433, 166, 432, 184, 382, 197, 406, 182, 384, 171, 470, 129, 681, 116, 681, 99, 646, 93, 624, 89, 641, 68, 671, 66, 716, 77, 699, 85, 731, 117, 757, 103, 838, 103, 853, 125, 830, 154, 856, 171, 895, 166, 940, 206, 924, 233, 984, 220, 906, 151, 846, 136, 854, 125, 945, 142, 999, 128, 915, 110, 984, 101, 966, 91, 927, 84, 838, 103, 774, 87, 721, 107, 713, 94, 756, 82, 828, 88, 810, 74, 718, 82, 737, 66, 832, 57, 794, 38, 840, 13, 795, 0, 666, 5, 652, 19, 541, 0, 459, 42, 457, 19, 438, 15, 451, 10, 385, 19, 435, 16, 408, 35, 351, 13, 340, 18, 369, 27, 383, 56, 370, 83, 282, 11, 236, 4, 212, 34, 123, 28, 93, 4, 61, 13, 67, 1, 39, 0, 8, 10, 5, 32, 103, 16, 123, 34, 171, 30, 166, 45, 204, 34, 177, 94, 210, 89, 220, 122, 247, 132, 283, 115, 356, 121, 417, 87, 533, 67, 483, 49, 545, 63, 544, 46, 495, 37, 551, 25, 539, 30, 579, 50, 556, 81, 483, 85, 306, 151, 286, 136, 301, 155, 277, 187, 220, 177, 243, 191, 230, 221, 146, 214, 233, 241, 250, 229, 254, 241, 278, 217, 251, 198, 271, 198, 303, 159, 421, 121, 539, 109, 559, 82, 648, 96, 408, 136, 377, 167, 346, 173, 381, 197, 323, 179, 390, 215, 484, 208, 461, 194, 487, 176, 527, 189, 509, 196, 571, 219, 578, 239, 542, 234, 593, 252 ] effect: GaussianBlur{ radius: 55 } }, Polygon {//nieve fondo1 points : [ 0, 768, 1024, 768, 1024, 416, 1007, 403, 1000, 401, 991, 400, 979, 403, 959, 410, 940, 421, 926, 426, 906, 429, 890, 422, 871, 411, 844, 400, 730, 407, 681, 406, 667, 405, 656, 403, 637, 410, 614, 411, 584, 405, 537, 408, 500, 410, 453, 423, 437, 436, 412, 439, 396, 433, 383, 423, 362, 421, 350, 422, 340, 428, 325, 423, 300, 418, 282, 426, 259, 433, 235, 446, 214, 447, 196, 445, 172, 434, 152, 423, 124, 412, 106, 410, 81, 413, 68, 417, 43, 430, 23, 446, 0, 456 ] fill: Color.LIGHTGREY smooth: true effect: InnerShadow{offsetX: 0 offsetY: 0 radius: 30} }, Polygon {//nieve fondo1 points : [ 0, 768, 1024, 768, 1024, 416, 1007, 403, 1000, 401, 991, 400, 979, 403, 959, 410, 940, 421, 926, 426, 906, 429, 890, 422, 871, 411, 844, 400, 730, 407, 681, 406, 667, 405, 656, 403, 637, 410, 614, 411, 584, 405, 537, 408, 500, 410, 453, 423, 437, 436, 412, 439, 396, 433, 383, 423, 362, 421, 350, 422, 340, 428, 325, 423, 300, 418, 282, 426, 259, 433, 235, 446, 214, 447, 196, 445, 172, 434, 152, 423, 124, 412, 106, 410, 81, 413, 68, 417, 43, 430, 23, 446, 0, 456 ] fill: Color.LIGHTGREY smooth: true effect: InnerShadow{offsetX: 0 offsetY: 0 radius: 30} }, Polygon {//detalle en nieve points : [ 86, 768, 998, 768, 981, 762, 979, 742, 989, 727, 989, 717, 895, 758, 970, 691, 1007, 668, 844, 711, 756, 761, 702, 765, 700, 758, 714, 744, 807, 682, 961, 628, 970, 616, 948, 602, 989, 574, 941, 583, 967, 502, 924, 567, 904, 584, 790, 604, 892, 545, 922, 480, 897, 498, 903, 462, 880, 512, 737, 635, 534, 767, 496, 763, 493, 750, 516, 718, 575, 677, 578, 665, 553, 653, 623, 620, 666, 580, 561, 630, 485, 634, 310, 672, 236, 700, 135, 752, 86, 767, 30, 749, 101, 728, 286, 650, 391, 627, 481, 597, 505, 585, 525, 583, 549, 563, 562, 581, 575, 574, 558, 556, 555, 543, 537, 548, 518, 573, 497, 582, 487, 593, 402, 602, 438, 588, 505, 570, 557, 513, 515, 541, 451, 557, 416, 564, 372, 569, 348, 571, 362, 558, 378, 536, 410, 499, 417, 479, 426, 464, 407, 467, 390, 463, 372, 473, 347, 499, 333, 522, 270, 574, 259, 576, 242, 577, 243, 567, 245, 559, 251, 534, 258, 509, 273, 478, 258, 495, 245, 511, 216, 568, 156, 620, 91, 648, 66, 667, 27, 749, 52, 611, 117, 572, 127, 572, 107, 607, 160, 580, 216, 568, 181, 575, 184, 556, 183, 534, 178, 513, 169, 497, 156, 478, 149, 468, 143, 504, 135, 547, 116, 571, 89, 578, 106, 557, 118, 511, 87, 534, 76, 530, 73, 516, 94, 471, 48, 531, 29, 572, 32, 600, 41, 610 ] fill:Color.WHITE smooth: true effect: GaussianBlur{ radius: 40 } }, ShapeSubtract {//base muñeco fill: Color.WHITE a: Circle {centerX: 768 centerY: 514 radius: 117} b: Polygon { points : [ 647, 660, 894, 657, 896, 540, 879, 554, 871, 565, 862, 570, 850, 577, 837, 582, 825, 587, 814, 587, 798, 586, 783, 584, 761, 582, 752, 581, 740, 581, 726, 582, 712, 583, 701, 579, 697, 576, 691, 572, 682, 567, 675, 564, 668, 560, 662, 552, 654, 548, 648, 547 ] } effect: InnerShadow{radius: 10 offsetY:-5 color: Color.DARKGRAY} smooth: true }, Polygon {//nieve debajo de muñeco points : [ 789, 596, 852, 582, 865, 576, 871, 568, 880, 560, 880, 555, 875, 554, 868, 556, 857, 562, 849, 563, 841, 564, 833, 569, 823, 575, 808, 577, 789, 574, 777, 573, 761, 571, 750, 569, 739, 568, 724, 569, 713, 566, 697, 565, 687, 558, 681, 552, 674, 546, 660, 540, 658, 548, 662, 566, 681, 589, 719, 594, ] fill:Color.WHITE smooth: true effect: GaussianBlur{ radius: 30 } }, Polygon {//Sombras debajo de muñeco points : [ 814, 587, 825, 587, 837, 582, 850, 577, 862, 570, 871, 565, 879, 554, 885, 539, 885, 529, 883, 520, 880, 527, 878, 530, 876, 528, 873, 525, 871, 524, 869, 528, 868, 534, 864, 539, 861, 539, 856, 538, 853, 532, 848, 523, 842, 512, 842, 516, 845, 531, 844, 543, 839, 550, 830, 555, 822, 561, 816, 566, 803, 569, 796, 573, 782, 573, 764, 572, 759, 569, 751, 563, 745, 559, 730, 553, 717, 551, 704, 547, 693, 543, 684, 540, 673, 534, 667, 530, 663, 522, 658, 515, 654, 511, 653, 513, 653, 516, 653, 528, 655, 535, 662, 552, 668, 560, 675, 564, 682, 567, 691, 572, 697, 576, 701, 579, 712, 583, 726, 582, 740, 581, 752, 581, 761, 582, 783, 584, 798, 586 ] fill:Color.DARKGREY smooth: true effect: GaussianBlur{ radius: 50 } }, Circle {//torax Muñeco centerX: 770 centerY: 372 radius: 101.5 fill: Color.WHITE smooth: true effect: InnerShadow{radius:36.91 offsetY:-9.23 color: Color.DARKGRAY} }, Polygon {//chalina1 points: [ 737, 334, 745, 334, 754, 333, 765, 332, 772, 332, 778, 332, 787, 333, 798, 333, 812, 330, 822, 326, 833, 318, 840, 310, 843, 302, 843, 295, 842, 290, 840, 286, 837, 283, 832, 280, 727, 288, 731, 333 ] fill: Color.RED smooth: true effect: Lighting { light: DistantLight {azimuth: 300} contentInput: DropShadow{} } }, Polygon {//chalina2 points: [ 722, 403, 726, 401, 731, 396, 739, 391, 739, 388, 739, 374, 739, 354, 737, 342, 738, 331, 738, 327, 736, 322, 735, 314, 734, 304, 724, 292, 713, 279, 707, 283, 703, 286, 700, 288, 696, 293, 693, 298, 692, 304, 693, 309, 696, 318, 699, 323, 702, 330, 703, 334, 703, 348, 703, 371, 703, 380, 702, 384, 700, 389, 702, 391, 708, 392, 712, 395, 716, 398 ] fill: Color.RED smooth: true effect: Lighting { light: DistantLight {azimuth: 300} contentInput: DropShadow{} } }, Circle {//cabeza Muñeco centerX: 768 centerY: 252 radius: 66 fill: Color.WHITE fill: Color.WHITE smooth: true effect: InnerShadow{radius:24 offsetY:-6 color: Color.DARKGRAY} }, Circle {//ojo izquierdo centerX: 747.65 centerY: 254.79 radius: 8.44 fill: Color.BLACK smooth: true effect: Lighting { light: DistantLight {azimuth: 270} contentInput: DropShadow{offsetY: 3 radius: 5} } }, Circle {//ojo derecho centerX: 791.75 centerY: 255.42 radius: 8.44 fill: Color.BLACK smooth: true effect: Lighting { light: DistantLight {azimuth: 270} contentInput: DropShadow{offsetY: 3 radius: 5} } }, Circle {//boton1 centerX: 771.74 centerY: 353.92 radius: 8.13 fill: Color.ORANGERED smooth: true effect: Lighting { light: DistantLight {azimuth: 270} contentInput: DropShadow{offsetY: 2 radius: 5} } }, Circle {//boton2 centerX: 771.42 centerY: 392.70 radius: 8.13 fill: Color.ORANGERED smooth: true effect: Lighting { light: DistantLight {azimuth: 270} contentInput: DropShadow{offsetY: 2 radius: 5} } }, Circle {//boton3 centerX: 771.74 centerY: 432.42 radius: 8.13 fill: Color.ORANGERED smooth: true effect: Lighting { light: DistantLight {azimuth: 270} contentInput: DropShadow{offsetY: 2 radius: 5} } }, Polygon {//Nariz points: [ 766, 313, 767, 312, 768, 305, 771, 296, 774, 287, 771, 286, 775, 286, 776, 283, 772, 282, 776, 282, 778, 277, 773, 276, 778, 276, 778, 275, 778, 271, 776, 268, 770, 267, 767, 268, 762, 270, 761, 275, 761, 276, 772, 277, 761, 277, 762, 283, 771, 283, 762, 284, 762, 289, 770, 289, 762, 290, 762, 296, 768, 296, 762, 296, 763, 303, 766, 304, 763, 304, 764, 310 ] fill: Color.ORANGERED smooth: true effect: Lighting { light: DistantLight {azimuth: 300} contentInput: DropShadow{} } }, Polygon {//brazo izquierdo points: [ 644, 362, 647, 361, 671, 343, 677, 340, 691, 334, 696, 329, 693, 326, 670, 337, 644, 355, 627, 341, 624, 339, 598, 336, 592, 323, 588, 321, 566, 322, 559, 326, 563, 330, 568, 328, 578, 328, 585, 330, 586, 337, 590, 341, 620, 343, 632, 352, 638, 359 ] fill: Color.BROWN smooth: true effect: Lighting { light: DistantLight {azimuth: 300} contentInput: DropShadow{} } }, Polygon {//brazo iaquierdo points: [ 848, 336, 850, 336, 853, 334, 856, 332, 862, 328, 864, 326, 869, 324, 873, 322, 876, 321, 879, 321, 883, 322, 885, 324, 889, 325, 893, 326, 896, 326, 901, 327, 905, 328, 909, 328, 912, 329, 916, 329, 919, 329, 922, 330, 927, 330, 934, 330, 943, 330, 950, 332, 958, 331, 960, 328, 964, 324, 967, 321, 969, 318, 973, 314, 980, 310, 986, 308, 991, 305, 993, 304, 992, 301, 990, 300, 986, 300, 982, 302, 978, 305, 973, 307, 967, 312, 963, 315, 960, 319, 957, 322, 953, 324, 949, 324, 941, 324, 934, 325, 929, 324, 927, 322, 923, 321, 919, 321, 911, 321, 904, 320, 896, 320, 892, 319, 888, 317, 884, 315, 879, 313, 875, 313, 872, 314, 869, 316, 867, 318, 865, 318, 863, 319, 860, 321, 858, 322, 855, 325, 851, 328, 847, 331, 846, 333, 846, 334 ] fill: Color.BROWN smooth: true effect: Lighting { light: DistantLight {azimuth: 300} contentInput: DropShadow{} } }, Polygon {//Gorro points: [ 825, 216, 818, 203, 813, 197, 812, 190, 812, 188, 816, 189, 818, 190, 826, 193, 839, 201, 838, 198, 837, 190, 835, 185, 833, 178, 829, 174, 823, 171, 816, 164, 812, 157, 805, 149, 788, 146, 768, 145, 757, 149, 748, 161, 736, 175, 723, 192, 716, 201, 710, 214 ] fill: Color.RED smooth: true effect: Lighting { light: DistantLight {azimuth: 225} contentInput: DropShadow{} } }, Polygon {//sombras gorro points: [ 788, 198, 792, 197, 797, 194, 800, 194, 798, 189, 793, 185, 792, 184, 800, 179, 802, 184, 807, 186, 810, 190, 812, 188, 810, 186, 810, 185, 811, 185, 815, 187, 830, 193, 828, 191, 822, 187, 816, 184, 813, 184, 811, 185, 810, 185, 808, 183, 804, 178, 798, 175, 797, 175, 795, 167, 804, 166, 807, 165, 810, 166, 813, 170, 814, 174, 815, 179, 820, 181, 823, 179, 826, 179, 829, 178, 827, 176, 819, 172, 815, 169, 811, 164, 806, 160, 799, 157, 796, 155, 795, 155, 789, 154, 780, 153, 772, 153, 768, 153, 778, 157, 785, 158, 790, 161, 793, 165, 794, 167, 795, 167, 797, 175, 789, 173, 792, 174, 799, 178, 799, 179, 792, 184, 788, 183, 781, 181, 784, 185, 789, 188, 792, 190, 790, 194, 785, 196, 785, 197 ] fill: Color.DARKRED smooth: true effect: GaussianBlur{ radius: 10 } }, Circle {//pimpollo gorro centerX: 839.98 centerY: 201.13 radius: 11.04 fill: Color.WHITE smooth: true effect: Lighting { light: DistantLight {azimuth: 225 elevation: 67} contentInput: GaussianBlur{ radius: 10 } } }, Polygon {//blonda gorro points: [ 789, 243, 791, 243, 792, 243, 793, 241, 796, 240, 798, 241, 802, 242, 804, 241, 807, 239, 811, 240, 812, 240, 815, 238, 817, 238, 818, 238, 822, 237, 823, 233, 827, 232, 828, 232, 829, 232, 831, 232, 832, 231, 832, 229, 834, 229, 836, 231, 836, 229, 834, 229, 834, 227, 834, 227, 837, 228, 839, 227, 837, 226, 836, 225, 834, 225, 833, 224, 834, 224, 837, 224, 836, 223, 835, 222, 833, 221, 836, 221, 838, 220, 836, 219, 834, 218, 833, 217, 832, 215, 831, 214, 831, 213, 830, 211, 828, 211, 827, 211, 826, 209, 823, 207, 820, 206, 818, 204, 816, 204, 814, 203, 813, 205, 812, 207, 810, 209, 809, 209, 808, 208, 806, 207, 805, 208, 803, 209, 802, 210, 801, 210, 798, 210, 796, 211, 794, 211, 792, 209, 789, 208, 787, 208, 784, 206, 783, 207, 781, 209, 781, 210, 779, 211, 777, 210, 775, 209, 773, 209, 772, 210, 771, 211, 769, 211, 765, 210, 764, 209, 762, 208, 759, 209, 755, 208, 752, 207, 751, 206, 750, 209, 748, 210, 742, 209, 741, 209, 739, 207, 736, 206, 734, 207, 734, 207, 732, 207, 732, 206, 730, 206, 728, 205, 728, 204, 723, 205, 721, 205, 720, 204, 718, 203, 715, 203, 715, 203, 714, 202, 713, 201, 710, 201, 708, 202, 707, 205, 706, 206, 705, 207, 708, 208, 706, 208, 705, 208, 705, 210, 705, 211, 706, 211, 707, 213, 707, 214, 706, 214, 705, 214, 704, 215, 706, 217, 706, 218, 704, 217, 703, 218, 703, 220, 702, 221, 701, 223, 701, 224, 704, 228, 706, 229, 708, 231, 711, 234, 714, 236, 716, 236, 718, 236, 719, 238, 720, 238, 723, 239, 724, 238, 725, 240, 729, 240, 730, 240, 733, 241, 734, 242, 739, 242, 742, 242, 744, 242, 746, 242, 747, 242, 752, 240, 753, 240, 757, 240, 760, 239, 764, 239, 766, 240, 773, 242, 776, 241, 778, 242 ] fill: Color.WHITE smooth: true effect: Lighting { light: DistantLight {azimuth: 225 elevation: 67} contentInput: GaussianBlur{ radius: 10 } } }, Polygon {//Letrero1 points: [ 551, 577, 576, 573, 560, 478, 534, 483 ] fill: Color.BROWN smooth: true effect: Lighting { light: DistantLight {azimuth: 300} contentInput: DropShadow{} } }, Polygon {//Letrero2 points: [ 465, 522, 633, 492, 616, 373, 449, 395 ] fill: Color.BROWN smooth: true effect: Lighting { light: DistantLight {azimuth: 300} contentInput: DropShadow{} } }, Polygon {//nieve ENCIMA LETRERO points : [ 448, 424, 450, 424, 452, 422, 454, 422, 456, 422, 460, 420, 461, 417, 462, 415, 464, 415, 465, 415, 467, 414, 468, 416, 470, 420, 473, 421, 476, 420, 476, 420, 479, 419, 481, 417, 481, 414, 481, 412, 481, 411, 483, 410, 484, 409, 484, 406, 484, 403, 486, 402, 488, 402, 490, 403, 493, 404, 495, 405, 497, 406, 503, 405, 505, 403, 507, 399, 508, 396, 511, 395, 515, 392, 519, 391, 521, 391, 524, 392, 528, 392, 531, 392, 533, 393, 535, 394, 537, 394, 539, 394, 540, 396, 542, 396, 544, 394, 545, 392, 547, 390, 550, 391, 551, 390, 553, 389, 555, 389, 557, 390, 559, 391, 562, 393, 564, 394, 567, 394, 570, 395, 571, 397, 573, 398, 575, 398, 579, 397, 582, 396, 585, 395, 586, 394, 588, 393, 589, 394, 593, 395, 597, 397, 599, 398, 601, 403, 603, 407, 605, 409, 608, 410, 610, 409, 611, 409, 614, 409, 616, 409, 618, 404, 620, 402, 622, 398, 622, 394, 621, 391, 622, 381, 622, 374, 621, 368, 619, 367, 616, 365, 614, 363, 610, 362, 605, 361, 595, 362, 590, 364, 575, 363, 560, 362, 552, 363, 545, 366, 540, 365, 537, 365, 534, 363, 530, 363, 526, 365, 523, 368, 521, 370, 515, 372, 510, 372, 507, 371, 499, 372, 495, 373, 491, 371, 487, 372, 484, 374, 481, 377, 478, 380, 473, 382, 469, 383, 466, 382, 463, 382, 459, 381, 456, 382, 454, 381, 451, 380, 449, 380, 448, 382, 448, 386, 447, 387, 445, 392, 442, 394, 442, 397, 443, 399, 445, 400, 446, 401, 448, 402, 448, 404, 447, 407, 445, 410, 444, 413, 444, 417, 445, 419, 446, 421 ] fill: Color.WHITE smooth: true effect: Lighting { light: DistantLight {azimuth: 300 elevation: 55} contentInput: DropShadow{offsetY: 2} } }, Polygon {//nieve DEBAJO LETRERO points : [ 586, 588, 577, 574, 571, 569, 567, 567, 561, 562, 560, 555, 558, 543, 555, 537, 549, 532, 541, 532, 537, 533, 531, 538, 528, 544, 525, 553, 519, 563, 511, 568, 504, 576, 512, 578, 526, 579, 537, 580, 546, 581, 565, 587 ] fill: Color.WHITE smooth: true effect: Lighting { light: DistantLight {azimuth: 45 elevation: 65} contentInput: GaussianBlur{ radius: 10 } } }, Text { font: Font {size: 50 embolden: true name: "Mistral"} x: 470, y: 442 fill: Color.DARKGRAY content: "Feliz\nNavidad" textAlignment: TextAlignment.CENTER transforms: Rotate {pivotX:503 pivotY:446 angle:350} effect: Lighting{light:DistantLight{azimuth:90 elevation:20} contentInput: DropShadow{radius:3 offsetY:4 offsetX:-2 color:Color.WHITE} } }, Text { font: Font {size: 25 name: "Arial Black" } x: 15, y: 720 fill: Color.CHOCOLATE content: "By GaSK" smooth: true effect: Lighting { light: DistantLight {azimuth:90 elevation:40} contentInput: DropShadow{radius:5 offsetY:1 offsetX: -1 color: Color.BLACK} } }, ] } }
Suscribirse a:
Entradas (Atom)